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Pierre: Insanity Inspired

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About Pierre: Insanity Inspired

Pierre: Insanity Inspired is a quick-to-play action game about a cat, but it is also a piece of research about how we as players deal with failure in games. Pierre specifically looks at how failure is communicated to players. As an experiment, we have made a game that is sometimes quite rude to players when they fail. Does this make us more or less motivated to continue playing?

Source

http://gambit.mit.edu/loadgame/fall2009/pierre_v20/bin-release/pierre_play.php

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