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Invader Breaker

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About Invader Breaker

Instructions WASD or Arrows to Move Mouse to aim balls when first shot R to Retry 0/+/- to change music level or mute/unmute Enemy/Block Drops: Red = Ball Power (kill enemies faster) Orange = Ball Creation Speed (make balls faster) Yellow = Side Lasers (Can hurt enemies, or if orange/red, you and your balls) Green = Paddle Size Cyan = Game Speed Blue = Bottom Bouncer (returns balls you miss) Purple = Health Enemies: Red = Fires bullets AT YOU Orange = Fires bullets down Yellow = Fires laser (kill to stop laser) Green = Fires bullets in random directions Cyan = Divebombs from upper-left Blue = Divebombs from upper-right Fuschia = 8-way shots (good luck :P) Mothership = Instant KO if hit Description Space Invaders meets Block Breaker! Be prepared for some frantic action as you break blocks to release one of 7 powerups to then use against the 8 unique enemies. This game was created in 4 days, in 18 hours, for the GiTD competition. As always, 100% of all revenue, including tips, ads, etc., goes straight to charity.

Notes

Submitted to Game in Ten Days (GiTD) #24. The theme was "Only One Level".

Release date

2012-02-11

Source

https://www.kongregate.com/games/Abigayl/invader-breaker

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