This game suffers the same problems that Decision: Medieval does, with some interesting twists.
Massive problem, all the enemies are the exact same Army Man Green like they’re made of plastic. Now look at the Screenshot right above the comment section. You can see that there’s some random Civilian looking zombies. This makes it VERY easy to underestimate how dangerous the enemies you face are because the only ques you can take as to how dangerous they are is what they’re holding in their hands (easier to tell and look at when the game lags, but is much less fun) or if their body is kind of blocky looking from body armor… As anyone with an above room temperature IQ can tell, this means that a CORE part of the game design is not functional, just as it isn’t functional in Decision: Medieval.
The game still runs, it’s still an amazing game that I %100’ed (Minus 3 busy body achievements), it’s a game that if preserved correctly would be an automatic 5/5 game that I would recommend literally every single male, from childhood to balding give a whirl if they like shooter video games.
It lags the longer you keep the page open, so it’s best to refresh whenever it starts getting choppy. This becomes especially relevant when you are going to spend a lot of money in the shop because if you buy things while it’s laggy, the shop will run the transaction anywhere from 2-5X (personal experience, could be worse or better for y’all). Now, this might eat all your cash, however this multiplied transaction does NOT extend to your Warehouse space which is good since it’d keep you from maxing out your character if it did.
tldr: Amazing game, highly recommend, it’s not in good shape though and you have to learn to how to work around it’s faults on this site.
This game suffers the same problems that Decision: Medieval does, with some interesting twists.
Massive problem, all the enemies are the exact same Army Man Green like they’re made of plastic. Now look at the Screenshot right above the comment section. You can see that there’s some random Civilian looking zombies. This makes it VERY easy to underestimate how dangerous the enemies you face are because the only ques you can take as to how dangerous they are is what they’re holding in their hands (easier to tell and look at when the game lags, but is much less fun) or if their body is kind of blocky looking from body armor… As anyone with an above room temperature IQ can tell, this means that a CORE part of the game design is not functional, just as it isn’t functional in Decision: Medieval.
The game still runs, it’s still an amazing game that I %100’ed (Minus 3 busy body achievements), it’s a game that if preserved correctly would be an automatic 5/5 game that I would recommend literally every single male, from childhood to balding give a whirl if they like shooter video games.
It lags the longer you keep the page open, so it’s best to refresh whenever it starts getting choppy. This becomes especially relevant when you are going to spend a lot of money in the shop because if you buy things while it’s laggy, the shop will run the transaction anywhere from 2-5X (personal experience, could be worse or better for y’all). Now, this might eat all your cash, however this multiplied transaction does NOT extend to your Warehouse space which is good since it’d keep you from maxing out your character if it did.
tldr: Amazing game, highly recommend, it’s not in good shape though and you have to learn to how to work around it’s faults on this site.